Build Log
  

Build started: Project: LightAndMaterial, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000441400636.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /Gm /EHsc /RTC1 /MTd /Yu"stdafx.h" /Fp"Debug\LightAndMaterial.pch" /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP ".\LightAndMaterial.cpp"
]
Creating command line "cl.exe @"c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000441400636.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000451400636.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /Gm /EHsc /RTC1 /MTd /Yc"stdafx.h" /Fp"Debug\LightAndMaterial.pch" /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP ".\stdafx.cpp"
]
Creating command line "cl.exe @"c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000451400636.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\TMP0000461400636.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\LightAndMaterial.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\LightAndMaterial.exe.embed.manifest.res" "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\TMP0000461400636.tmp""
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000471400636.rsp" with contents
[
/OUT:"Debug/LightAndMaterial.exe" /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\LightAndMaterial.exe.intermediate.manifest" /DEBUG /PDB:"Debug/LightAndMaterial.pdb" /SUBSYSTEM:CONSOLE /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\LightAndMaterial.obj"

".\Debug\stdafx.obj"

".\Debug\LightAndMaterial.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000471400636.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000481400636.rsp" with contents
[
/out:".\Debug\LightAndMaterial.exe.embed.manifest" /notify_update /manifest

".\Debug\LightAndMaterial.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP0000481400636.rsp" /nologo"
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\BAT0000491400636.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep"
]
Creating command line """c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\BAT0000491400636.bat"""
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\TMP00004A1400636.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\LightAndMaterial.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\LightAndMaterial.exe.embed.manifest.res" "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\TMP00004A1400636.tmp""
Creating temporary file "c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP00004B1400636.rsp" with contents
[
/OUT:"Debug/LightAndMaterial.exe" /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\LightAndMaterial.exe.intermediate.manifest" /DEBUG /PDB:"Debug/LightAndMaterial.pdb" /SUBSYSTEM:CONSOLE /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\LightAndMaterial.obj"

".\Debug\stdafx.obj"

".\Debug\LightAndMaterial.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\RSP00004B1400636.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Output Window
  
Compiling...
stdafx.cpp
Compiling...
LightAndMaterial.cpp
Compiling manifest to resources...
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://c:\Chair\Book\Visual C++ Studio .NET\Lab\Lab42 - LightAndMaterial = OpenGL&C++ConsoleApp (VS.NET 2003)\LightAndMaterial\Debug\BuildLog.htm"
LightAndMaterial - 0 error(s), 0 warning(s)